The Fifa 10 league game was developed after learning from consumer feedback. Hence, it is a further improvement on the already highly successful FIFA 09 game. The FIFA 10 game was introduced in the latter part of 2009 and has continued the award winning tradition. Weeks after release, it also became a best seller following in the footsteps of its predecessor.
The FIFA 10 league game is the 17th in the video games series released by Electronic Arts. It boasts 41 national teams, 31 leagues and more than 500 teams. A new addition is the Russian Premier League, however, it is not featured in the PlayStation 3 and Xbox 360 versions. The Netherlands national team is included in this game for the first time. Due to the changes within the FIFA League, 46 teams were not included in the previous title, including 25 that have not been included in any earlier FIFA game. In this title there has been much improvement in what players can do on the field.
1993 was the banner year of the first introduction of this award winning and popular series, featuring the global franchise of association football. Each fall, a new title is added to the lineup to mass approval as indicated by record breaking sales figures. Every new addition to the lineup is an improvement on earlier games and its immediate predecessor. There are usually a number of modifications to what has been delivered earlier. This EA series is the first one officially recognized by the global governing body of association football. This is a tremendous advantage for the product as greater authenticity with actual clubs, player likenesses and leagues brings them closer to reality. The FIFA video game series are available in different modes. Additional installments are released for major and regional tournaments. This series is offered to 51 countries in 18 spoken languages.
The Ultimate Team and the Manager Mode
This mode is a significant improvement on the 09 version. It is only for Xbox 360 and PlayStation 3. It allows for the building of teams by users. There has been a substantial increase in the number of leagues and players from whose characteristics this custom made team can be built. There is now improved flexibility for gamers who previously were limited by the unavailability of certain players.
There is also more flexibility in building chemistry between the players. In every formation, there are different links that can happen between the different players based on who is playing in the team and how often they have played on the same team or with each other. In the preceding year, you could have only one team; but, this year you can build up to 15 teams. This makes it more fun because with variations you can try out different formations. There is also more emphasis on the tournaments this year. The game builders have said they listened to feedback from last year. Because people loved putting different teams together, they have given them more reasons to build more teams. The Manager Mode has been made less easier to increase the challenge. The financial system is more realistic. Player costs vary based on the club they play for. The feature that requires managers to satisfy the club board of directors adds risk. Managers will be on a shorter leash in some clubs. It is not as easier to scout as before. Customers should be aware that Manager Mode has been replaced in the FIFA 11 title. Career Mode is the replacement for the Manager Mode. This allows users to follow a footballer through different stages of his career.
Virtual Pro feature
Virtual Pro is a new addition. It offers the opportunity to put yourself in the game. A custom player can be added to any FIFA 10 game mode. Attributes can be altered, with improved stats the player can even play in the Club Championship.
This mode is an improvement from earlier parts of the series. In the past you could create a player for use in Be a Pro or online club games, but could not use him in other modes. The Pro you create can improve stats in any of the modes you desire and can carry them over to another mode. Be aware that the character attributes scale to the physical attributes of the player. A shorter player will not be as physically challenging as a taller one, who will in turn lose speed with more inches. Faces of the creation can be changed any time. Players can also add attributes and make the player more realistic and unique. Generally in this version the improvements do not tinker with the basic FIFA template. But, authenticity has been realized more in this version. It builds on the EA tradition of improving on earlier renditions. Its enhancements deliver greater realism and sets the standard for simulation of the real game.
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